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Two things:

1) When the book with really interesting content come out - these hopeless-computer-addicts immediately left their playstations and started to read.

Moral: Content is the most powerful driver. Not media. Not pretty graphics. Content.

2) So what is that content hidden in videogames? What makes them more interesting than books and movies?

Date: 2005-08-13 07:48 pm (UTC)
From: [identity profile] my-play.livejournal.com
I don't quite know how to explain this; it's just a feeling. There is definitely a world BEHIND every half-decent book; yet some books are just linear paths through a world, while other books have complexity and divergence for the reader. Maybe my feeling comes from somewhere else and is irrelevant here...

Date: 2005-08-13 07:53 pm (UTC)
From: [identity profile] arpad.livejournal.com
Feelings are usually more relevant than logic :)

I think I can understand what you mean by this world-versus-path impression.

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