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[personal profile] arpad
"Charisma, piety and intelligence are modifiers for melee/spell damage in combat for different character classes". Only computer gamers can find a sense in the line.

Just to remind you :
Intelligence: Ability to learn or to understand, to deal with new or trying situations
Charisma: Personal magic of leadership arousing popular loyalty for a public figure
Piety: Dutifulness in religion

Something should be changed here. God doesn't like games that wander too far from reality.
or rather from mainstream reality :)~~

Date: 2004-02-03 02:25 pm (UTC)
From: [identity profile] tamperevident.livejournal.com
"Researchers are learning that markets and power grids have much in common with plants and animals. Their findings lead to a startling conclusion: Life isn't the exception, but the rule. It turns out that many of life's properties -- emergence, self-organization, reproduction, coevolution -- show up in systems generally regarded as nonliving." -- The New Facts of Life by C. Myer, Wired, Feb. 2004

-- ready for an invasion?

>>or rather from mainstream reality :)~~

-- hehehe...

Date: 2004-02-03 02:49 pm (UTC)
From: [identity profile] ljok.livejournal.com
There's nothing wrong with the sentence ;)

A person with high ability to deal with new situation and learn (intelligence) has lot's of magisca/ That's why he is capable of producing serious spell damage. :)
A charismatic person is likely to make the enimies tremble and surrender. Even if they keep on fighting they are loosing the spirit. :)
Piety, as well as fanaticism, increases morality, speed, and bloodlust. :)

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